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Game theory : an introduction / Steven Tadelis.

By: Material type: TextTextPublication details: Princeton ; Oxford : Princeton University Press, c2013.Description: xv, 396 p. : ill. ; 26 cmISBN:
  • 9780691129082 (hbk. : alk. paper)
Subject(s): DDC classification:
  • 519.3 23 T121
Contents:
Part I: Rational decision making. The single-person decision problem -- Introducing uncertainty and time -- Part II: Static games of complete information. Preliminaries -- Rationality and common knowledge -- Pinning down beliefs: Nash equilibrium -- Mixed strategies -- Part III: Dynamic games of complete information. Preliminaries -- Credibility and sequential rationality -- Multistage games -- Repeated games -- Strategic bargaining -- Part IV: Static games of incomplete information. Bayesian games -- Auctions and competitive bidding -- Mechanism design -- Part V: Dynamic games of incomplete information. Sequential rationality with incomplete information -- Signaling games -- Building a reputation -- Information transmission and cheap talk -- Mathematical appendix.
Summary: Suitable for advanced undergraduate and beginning graduate students, this title introduces readers to the principal ideas and applications of game theory. It covers static and dynamic games, with complete and incomplete information and features a variety of examples, applications, and exercises.
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Holdings
Item type Current library Call number Status Date due Barcode Item holds
Books ISI Library, Kolkata 519.3 T121 (Browse shelf(Opens below)) Available 135277
Total holds: 0

Includes bibliographical references (p. 385-388) and index.

Part I: Rational decision making. The single-person decision problem --
Introducing uncertainty and time --
Part II: Static games of complete information. Preliminaries --
Rationality and common knowledge --
Pinning down beliefs: Nash equilibrium --
Mixed strategies --
Part III: Dynamic games of complete information. Preliminaries --
Credibility and sequential rationality --
Multistage games --
Repeated games --
Strategic bargaining --
Part IV: Static games of incomplete information. Bayesian games --
Auctions and competitive bidding --
Mechanism design --
Part V: Dynamic games of incomplete information. Sequential rationality with incomplete information --
Signaling games --
Building a reputation --
Information transmission and cheap talk --
Mathematical appendix.

Suitable for advanced undergraduate and beginning graduate students, this title introduces readers to the principal ideas and applications of game theory. It covers static and dynamic games, with complete and incomplete information and features a variety of examples, applications, and exercises.

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