Language of game theory : putting epistemics into the mathematics of games / Adam Brandenburger.
Material type:
- 9789814513432
- 519.3 23 B817
Item type | Current library | Call number | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|
Books | ISI Library, Kolkata | 519.3 B817 (Browse shelf(Opens below)) | Available | 137931 |
Includes bibliographical references and indexes.
1. An Impossibility Theorem on Beliefs in Games;
2. Hierarchies of Beliefs and Common Knowledge;
3. Rationalizability and Correlated Equilibria;
4. Intrinsic Correlation in Games;
5. Epistemic Conditions for Nash Equilibrium;
6. Lexicographic Probabilities and Choice under Uncertainty;
7. Admissibility in Games;
8. Self-Admissible Sets.
This book contains eight papers written by Adam Brandenburger and his co-authors over a period of 25 years. These papers are part of a program to reconstruct game theory in order to make what players believe about a game a central feature of the theory. The program - now called epistemic game theory - extends the classical definition of a game model to include not only the game matrix or game tree, but also what each player believes about how the game will be played, and even higher-order beliefs. With this richer mathematical framework, it becomes possible to determine what different configurations of beliefs among the players imply for how a game is played. Epistemic game theory includes traditional equilibrium-based theory as a special case, but allows for a wide range of non-equilibrium behavior.
There are no comments on this title.