TY - GEN AU - Bridson,Robert TI - Fluid simulation for computer graphics SN - 9781482232837 U1 - 006.6 23 PY - 2016/// CY - Boca Raton PB - CRC Press KW - Computer graphics KW - Mathematics. KW - Computer animation. KW - Three-dimensional display systems. N1 - Includes bibliographical references and index; Part I. The basics. 1. The equations of fluids -- 2. Overview of numerical simulation -- 3. Advection algorithms -- 4. Level set geometry -- 5. Making fluids incompressible -- 6. Smoke -- 7. Particle methods -- Part II. More types of fluids. 8. Water -- 9. Fire -- 10. Viscous fluids -- Part III. More algorithms. 11. Turbulence -- 12. Shallow water -- 13. Ocean modeling -- 14. Vortex methods -- 15. Coupling fluids and solids -- A. Background -- B. Derivations -- Bibliography -- Index N2 - "A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition."--Cover ER -